Hey all and welcome to another blog post where I share exciting updates about the project!
I finally completed an asset that has now been placed within the game world, a simple bridge with textures all made by myself.
Below is the original place holder bridge made using simple geometry in Unreal Engine.
And here is the new and improved bridge! (along with a shot inside Maya featuring a poly count for those interested)
I personally feel this will really fit the environment well however I may rework the textures and make them feel a little more real, especially the point under the bridge since it's supposed to resemble metal!
I would love to hear your views and opinions on this, thank you all for your time and I hope you are having a nice day, not matter what time it is!
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